![]() John: Lots and lots! From awesome loot and cosmetics to completely new game ideas and some re-interpretations of existing concepts we have a lot to keep us busy. Tom: What future plans do you have for the server? We're also excited to see how players react to some of the new games and ideas that we're just itching to get out! Features such as Parties and Friends make it much easier to get in to games with your friends. A lot of what we've built since 2012 will be coming to CubeCraft Bedrock with a lot of our features available at launch. John: We hope that they'll enjoy everything that we have to offer. ![]() Tom: What can CubeCraft players expect to experience when they try your server? It's one of the reasons that we attend real life events so that players who may have never heard of CubeCraft or Minecraft (though that's hard to find at this point) can get an awesome game against their friends and have fun! Player experience is the driver behind all our big decisions. We constantly want to improve that and make it as positive as we can. Our focus is always on what the experience of the player is. John: We opened our virtual doors in 2012 and have been online ever since. Tom: How long have you been a server? What makes you stand out from the crowd?
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